Computing

INTENT

Our intent for the Brookmead curriculum for Computing focuses on developing pupils’ computational thinking, digital literacy and digital citizenship from as early as Foundation Stage all the way through to Year 6. Our intent is to ensure all children have access to technology which enables them to complement their learning in life and to learn how to keep safe online. 

IMPLEMENTATION

Children have opportunities to use  a range of  technological resources paired with a rich and diverse curriculum. Time is dedicated to the development of skills to ensure we equip our children with the fundamental tools they will need for the forever changing digital world. 

There is a strong emphasis on developing responsible and safe use of technologies and a running theme throughout the school is e-Safety which is delivered at an age-appropriate level in each year group. As children are challenged to think more deeply in all aspects of the computing curriculum, pupils become more confident in reasoning and problem solving in other areas of their learning. Children develop the fundamental and transferable skills within their Primary Education which  prepares them for Computing beyond the classroom and as they move on to further education and employment in their later years. 

We follow the Purple Mash Computing scheme of learning  and our progression of skills for each year group is core to our implementation. The skills build year on year with the aim of deepening understanding and challenging thinking. We have three core themes which run through our Computing overview: computational thinking,  digital literacy and digital citizenship. Through this we aim to have children who become  responsible, confident computer scientists. 

Computational thinking - taking complex problems and breaking them into a set of smaller problems

Digital literacy - having the skills you need function in a society where access to technology is increasing through digital technologies like internet platforms, social media, and mobile devices.

Digital citizenship - having the skills, knowledge and maturity to use the internet and digital technologies.

IMPACT

  • Learners are encouraged to consider the impact that computing has on their learning and lifestyle and how it can enhance elements of their learning

  • Learners will develop an understanding about how to use computer technology in innovative ways and make links to other areas of the curriculum

  • Learners will know when to apply computing to aid them in day to day tasks, including learning and work related tasks

  • Learners will know how to conduct themselves safely and responsibly online.

  • Learners will ask questions and become critical thinkers.